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Cherian Thomas

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CEO

I manage the business for Tangible Play Inc. (Osmo), which is owned by Byjus, the largest edtech firm. Osmo is utilized by 54,000 classrooms and is sold in over 42 countries.

Since 2013, Osmo has developed tangible educational games for children between the ages of 3 and 8, and over 10 million children using them.

At Osmo, we are deeply committed to creating educational games that, when combined with digital technology, provide children with an unparalleled magical experience.